Jack Neubart

Jack Neubart  |  Aug 01, 2008  |  1 comments

Every year, New York City's American Museum of Natural History (AMNH) comes to life with a teeming array of mesmerizing and vibrantly colorful butterflies (and some moths) from around the world. The Butterfly Conservatory houses numerous specimens reflecting the rich diversity of insects known collectively as Lepidoptera. In fact, this collection even includes the...

Jack Neubart  |  Aug 01, 2008  |  0 comments

I developed a love for fisheyes way back when I was shooting film. In fact, when I took the digital route, the first new lens I bought for my brand-new Canon EOS 5D was a fisheye.

I figured, what better way to celebrate my purchase of a full-frame D-SLR than with a lens that could take full advantage of the larger sensor! So now, fast forward to the purchase of a...

Jack Neubart  |  Jul 01, 2008  |  0 comments

Just as we view flare as non-image-forming light that detracts from a photograph, we can think of digital noise as non-image-forming picture elements (pixels) that detract from a digital image. We tend to look at digital noise as a nuisance, like bats in the attic. And we want to be rid of the problems as quickly and painlessly as possible while doing the least amount of damage.

Jack Neubart  |  Jun 01, 2008  |  0 comments

This report focuses on camera support systems designed for SLRs, whether digital or film. Frankly, I wouldn't plant my Canon EOS 5D or even any compact D-SLR on any tripod under $100 (including head), although there is one tripod under $100 in this group that could arguably support a compact SLR with a small lens comfortably.

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Jack Neubart  |  Jun 01, 2008  |  0 comments

This report covers back-up systems and all sorts of storage devices, beginning with USB flash (thumb/pen) and handheld devices. In terms of backup, there was only one hardware solution worthy of note, plus a related product that uses DVDs. Beyond that, there are the plethora of digital photo frames, making it one of the hottest product categories at this year's show.
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Jack Neubart  |  Jun 01, 2008  |  0 comments

It appears someone hit the dimmer switch when it came to lighting this year: the number of entries was sporadic, at best. But the good news is that there were a few shining lights. In strobe lighting the focus was entirely on self-contained monopacs, notably in lighting designed with digital control, smaller and easier-to-use lights, and one super-lightweight battery...

Jack Neubart  |  Jun 01, 2008  |  0 comments

While camera bags often aim for functionality over style, there were several shoulder bags shown this year that had fashion chic paramount in their design, and a number of them aimed at the female photo enthusiast. Still, the photo backpack seemed to dominate when it came to functionality and innovative design, including two combo packs targeting the hard-core backpacker or...

Jack Neubart  |  May 01, 2008  |  0 comments

In a career spanning 40 years, Jeff Smith's work as an industrial and corporate photographer is well-known to many. Not too long ago we'd find him going to a job site with literally almost a half-ton of lighting gear, along with a Mamiya RZ67 and heavy lenses, not to mention countless packs of film and Polaroids. Over the years the market has shifted, technology has...

Jack Neubart  |  May 01, 2008  |  0 comments

The expansive coverage of a 14mm lens may be more than you think you need. But you'd be surprised to discover that it reveals a world of possibilities that might otherwise escape you. While it certainly is ideal when shooting in open country, a super-wide lens can do wonders in tight quarters. To check out this lens, and along the way explore the potential of this focal...

Jack Neubart  |  Apr 01, 2008  |  0 comments

The digital camera in your hands provides you with loads of technology. It allows you to bracket automatically in a series of three or even five exposures, depending on model and user settings. But given the limited space on a memory card (notably when shooting raw at high pixel counts), the time spent to shoot all those frames, the limited buffer memory that you might fill up in...

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