I'm designing a board game, pegs and jokers, and plan to use printed images that I glue to a board before applying polyurethane or another sealer. I use Epson matte paper exclusively and this paper absorbs the polyurethane quite heavily and at a different rate so the end result looks very blotchy and unacceptable. Can I apply some kind of sealer to the paper first so the polyurethane won't be obsorbed? What would you recommend?
You might consider using a fixative spary that is used in the arts to seal the paper.
These are available at on-line art supplies, for example:
Then apply the polyurethane in thin coats so it stays on top of the surface, and does not soak into the paper.
Thanks David. It will be either this approach of first applying a fixative, like you suggested, and then applying polyurethane or use Mod Podge or another decoupage glue, sealer and finish.
Test the polyurethane for yellowing before using it on something important. Some yellow on drying.
Since it is a board game and as such will probably be subject to abrasion. The fixative is great for stabilization and protection, but perhaps you might consider some thing as lamination for permanancy and durability. Also less labor intensive than applications of coats of Poly or such? good luck in any event.
Well, Mod Podge doesn't work satisfactorily as it leaves streaks on the surface, even after several applications. So, the next thing to try is the Krylon spray sealer.
I enjoyed your article on the NEC monitor is available P221W with the Spectraview II. I currently use a basic "non-graphics" CRT with the Spyder2express. I have found that the NEC P221W monitor is available from B&H Photo for $365 while the monitor with Spectraview package is $635. I realize the included software and Spyder2express calibration hardware is what really makes this system. Will the P221W without Spectraview, along with the Spyder2express and a little trial and error be a worth while improvement over my current CRT until I can later save Spectraview package for the Spectraview package or maybe a Spyder3pro?